Multi-Threading

Visit this blog post for a presentation of Julia multi-threading features.

Starting Julia with multiple threads

By default, Julia starts up with a single thread of execution. This can be verified by using the command Threads.nthreads():

julia> Threads.nthreads()
1

The number of execution threads is controlled either by using the -t/--threads command line argument or by using the JULIA_NUM_THREADS environment variable. When both are specified, then -t/--threads takes precedence.

The number of threads can either be specified as an integer (--threads=4) or as auto (--threads=auto), where auto tries to infer a useful default number of threads to use (see Command-line Options for more details).

Julia 1.5

The -t/--threads command line argument requires at least Julia 1.5. In older versions you must use the environment variable instead.

Julia 1.7

Using auto as value of the environment variable JULIA_NUM_THREADS requires at least Julia 1.7. In older versions, this value is ignored.

Lets start Julia with 4 threads:

$ julia --threads 4

Let's verify there are 4 threads at our disposal.

julia> Threads.nthreads()
4

But we are currently on the master thread. To check, we use the function Threads.threadid

julia> Threads.threadid()
1
Note

If you prefer to use the environment variable you can set it as follows in Bash (Linux/macOS):

export JULIA_NUM_THREADS=4

C shell on Linux/macOS, CMD on Windows:

set JULIA_NUM_THREADS=4

Powershell on Windows:

$env:JULIA_NUM_THREADS=4

Note that this must be done before starting Julia.

Note

The number of threads specified with -t/--threads is propagated to worker processes that are spawned using the -p/--procs or --machine-file command line options. For example, julia -p2 -t2 spawns 1 main process with 2 worker processes, and all three processes have 2 threads enabled. For more fine grained control over worker threads use addprocs and pass -t/--threads as exeflags.

Threadpools

When a program's threads are busy with many tasks to run, tasks may experience delays which may negatively affect the responsiveness and interactivity of the program. To address this, you can specify that a task is interactive when you Threads.@spawn it:

using Base.Threads
@spawn :interactive f()

Interactive tasks should avoid performing high latency operations, and if they are long duration tasks, should yield frequently.

Julia may be started with one or more threads reserved to run interactive tasks:

$ julia --threads 3,1

The environment variable JULIA_NUM_THREADS can also be used similarly:

export JULIA_NUM_THREADS=3,1

This starts Julia with 3 threads in the :default threadpool and 1 thread in the :interactive threadpool:

julia> using Base.Threads

julia> nthreads()
4

julia> nthreadpools()
2

julia> threadpool()
:default

julia> nthreads(:interactive)
1

Either or both numbers can be replaced with the word auto, which causes Julia to choose a reasonable default.

Communication and synchronization

Although Julia's threads can communicate through shared memory, it is notoriously difficult to write correct and data-race free multi-threaded code. Julia's Channels are thread-safe and may be used to communicate safely.

Data-race freedom

You are entirely responsible for ensuring that your program is data-race free, and nothing promised here can be assumed if you do not observe that requirement. The observed results may be highly unintuitive.

The best way to ensure this is to acquire a lock around any access to data that can be observed from multiple threads. For example, in most cases you should use the following code pattern:

julia> lock(lk) do
           use(a)
       end

julia> begin
           lock(lk)
           try
               use(a)
           finally
               unlock(lk)
           end
       end

where lk is a lock (e.g. ReentrantLock()) and a data.

Additionally, Julia is not memory safe in the presence of a data race. Be very careful about reading any data if another thread might write to it! Instead, always use the lock pattern above when changing data (such as assigning to a global or closure variable) accessed by other threads.

Thread 1:
global b = false
global a = rand()
global b = true

Thread 2:
while !b; end
bad_read1(a) # it is NOT safe to access `a` here!

Thread 3:
while !@isdefined(a); end
bad_read2(a) # it is NOT safe to access `a` here

The @threads Macro

Let's work a simple example using our native threads. Let us create an array of zeros:

julia> a = zeros(10)
10-element Vector{Float64}:
 0.0
 0.0
 0.0
 0.0
 0.0
 0.0
 0.0
 0.0
 0.0
 0.0

Let us operate on this array simultaneously using 4 threads. We'll have each thread write its thread ID into each location.

Julia supports parallel loops using the Threads.@threads macro. This macro is affixed in front of a for loop to indicate to Julia that the loop is a multi-threaded region:

julia> Threads.@threads for i = 1:10
           a[i] = Threads.threadid()
       end

The iteration space is split among the threads, after which each thread writes its thread ID to its assigned locations:

julia> a
10-element Vector{Float64}:
 1.0
 1.0
 1.0
 2.0
 2.0
 2.0
 3.0
 3.0
 4.0
 4.0

Note that Threads.@threads does not have an optional reduction parameter like @distributed.

Atomic Operations

Julia supports accessing and modifying values atomically, that is, in a thread-safe way to avoid race conditions. A value (which must be of a primitive type) can be wrapped as Threads.Atomic to indicate it must be accessed in this way. Here we can see an example:

julia> i = Threads.Atomic{Int}(0);

julia> ids = zeros(4);

julia> old_is = zeros(4);

julia> Threads.@threads for id in 1:4
           old_is[id] = Threads.atomic_add!(i, id)
           ids[id] = id
       end

julia> old_is
4-element Vector{Float64}:
 0.0
 1.0
 7.0
 3.0

julia> i[]
 10

julia> ids
4-element Vector{Float64}:
 1.0
 2.0
 3.0
 4.0

Had we tried to do the addition without the atomic tag, we might have gotten the wrong answer due to a race condition. An example of what would happen if we didn't avoid the race:

julia> using Base.Threads

julia> Threads.nthreads()
4

julia> acc = Ref(0)
Base.RefValue{Int64}(0)

julia> @threads for i in 1:1000
          acc[] += 1
       end

julia> acc[]
926

julia> acc = Atomic{Int64}(0)
Atomic{Int64}(0)

julia> @threads for i in 1:1000
          atomic_add!(acc, 1)
       end

julia> acc[]
1000

Per-field atomics

We can also use atomics on a more granular level using the @atomic, @atomicswap, and @atomicreplace macros.

Specific details of the memory model and other details of the design are written in the Julia Atomics Manifesto, which will later be published formally.

Any field in a struct declaration can be decorated with @atomic, and then any write must be marked with @atomic also, and must use one of the defined atomic orderings (:monotonic, :acquire, :release, :acquire_release, or :sequentially_consistent). Any read of an atomic field can also be annotated with an atomic ordering constraint, or will be done with monotonic (relaxed) ordering if unspecified.

Julia 1.7

Per-field atomics requires at least Julia 1.7.

Side effects and mutable function arguments

When using multi-threading we have to be careful when using functions that are not pure as we might get a wrong answer. For instance functions that have a name ending with ! by convention modify their arguments and thus are not pure.

@threadcall

External libraries, such as those called via ccall, pose a problem for Julia's task-based I/O mechanism. If a C library performs a blocking operation, that prevents the Julia scheduler from executing any other tasks until the call returns. (Exceptions are calls into custom C code that call back into Julia, which may then yield, or C code that calls jl_yield(), the C equivalent of yield.)

The @threadcall macro provides a way to avoid stalling execution in such a scenario. It schedules a C function for execution in a separate thread. A threadpool with a default size of 4 is used for this. The size of the threadpool is controlled via environment variable UV_THREADPOOL_SIZE. While waiting for a free thread, and during function execution once a thread is available, the requesting task (on the main Julia event loop) yields to other tasks. Note that @threadcall does not return until the execution is complete. From a user point of view, it is therefore a blocking call like other Julia APIs.

It is very important that the called function does not call back into Julia, as it will segfault.

@threadcall may be removed/changed in future versions of Julia.

Caveats

At this time, most operations in the Julia runtime and standard libraries can be used in a thread-safe manner, if the user code is data-race free. However, in some areas work on stabilizing thread support is ongoing. Multi-threaded programming has many inherent difficulties, and if a program using threads exhibits unusual or undesirable behavior (e.g. crashes or mysterious results), thread interactions should typically be suspected first.

There are a few specific limitations and warnings to be aware of when using threads in Julia:

  • Base collection types require manual locking if used simultaneously by multiple threads where at least one thread modifies the collection (common examples include push! on arrays, or inserting items into a Dict).
  • The schedule used by @spawn is nondeterministic and should not be relied on.
  • Compute-bound, non-memory-allocating tasks can prevent garbage collection from running in other threads that are allocating memory. In these cases it may be necessary to insert a manual call to GC.safepoint() to allow GC to run. This limitation will be removed in the future.
  • Avoid running top-level operations, e.g. include, or eval of type, method, and module definitions in parallel.
  • Be aware that finalizers registered by a library may break if threads are enabled. This may require some transitional work across the ecosystem before threading can be widely adopted with confidence. See the next section for further details.

Safe use of Finalizers

Because finalizers can interrupt any code, they must be very careful in how they interact with any global state. Unfortunately, the main reason that finalizers are used is to update global state (a pure function is generally rather pointless as a finalizer). This leads us to a bit of a conundrum. There are a few approaches to dealing with this problem:

  1. When single-threaded, code could call the internal jl_gc_enable_finalizers C function to prevent finalizers from being scheduled inside a critical region. Internally, this is used inside some functions (such as our C locks) to prevent recursion when doing certain operations (incremental package loading, codegen, etc.). The combination of a lock and this flag can be used to make finalizers safe.

  2. A second strategy, employed by Base in a couple places, is to explicitly delay a finalizer until it may be able to acquire its lock non-recursively. The following example demonstrates how this strategy could be applied to Distributed.finalize_ref:

    function finalize_ref(r::AbstractRemoteRef)
        if r.where > 0 # Check if the finalizer is already run
            if islocked(client_refs) || !trylock(client_refs)
                # delay finalizer for later if we aren't free to acquire the lock
                finalizer(finalize_ref, r)
                return nothing
            end
            try # `lock` should always be followed by `try`
                if r.where > 0 # Must check again here
                    # Do actual cleanup here
                    r.where = 0
                end
            finally
                unlock(client_refs)
            end
        end
        nothing
    end
  3. A related third strategy is to use a yield-free queue. We don't currently have a lock-free queue implemented in Base, but Base.IntrusiveLinkedListSynchronized{T} is suitable. This can frequently be a good strategy to use for code with event loops. For example, this strategy is employed by Gtk.jl to manage lifetime ref-counting. In this approach, we don't do any explicit work inside the finalizer, and instead add it to a queue to run at a safer time. In fact, Julia's task scheduler already uses this, so defining the finalizer as x -> @spawn do_cleanup(x) is one example of this approach. Note however that this doesn't control which thread do_cleanup runs on, so do_cleanup would still need to acquire a lock. That doesn't need to be true if you implement your own queue, as you can explicitly only drain that queue from your thread.