Multi-Threading
Visit this blog post for a presentation of Julia multi-threading features.
Starting Julia with multiple threads
By default, Julia starts up with a single thread of execution. This can be verified by using the command Threads.nthreads()
:
julia> Threads.nthreads()
1
The number of execution threads is controlled either by using the -t
/--threads
command line argument or by using the JULIA_NUM_THREADS
environment variable. When both are specified, then -t
/--threads
takes precedence.
The number of threads can either be specified as an integer (--threads=4
) or as auto
(--threads=auto
), where auto
tries to infer a useful default number of threads to use (see Command-line Options for more details).
The -t
/--threads
command line argument requires at least Julia 1.5. In older versions you must use the environment variable instead.
Using auto
as value of the environment variable JULIA_NUM_THREADS
requires at least Julia 1.7. In older versions, this value is ignored.
Lets start Julia with 4 threads:
$ julia --threads 4
Let's verify there are 4 threads at our disposal.
julia> Threads.nthreads()
4
But we are currently on the master thread. To check, we use the function Threads.threadid
julia> Threads.threadid()
1
If you prefer to use the environment variable you can set it as follows in Bash (Linux/macOS):
export JULIA_NUM_THREADS=4
C shell on Linux/macOS, CMD on Windows:
set JULIA_NUM_THREADS=4
Powershell on Windows:
$env:JULIA_NUM_THREADS=4
Note that this must be done before starting Julia.
The number of threads specified with -t
/--threads
is propagated to worker processes that are spawned using the -p
/--procs
or --machine-file
command line options. For example, julia -p2 -t2
spawns 1 main process with 2 worker processes, and all three processes have 2 threads enabled. For more fine grained control over worker threads use addprocs
and pass -t
/--threads
as exeflags
.
Threadpools
When a program's threads are busy with many tasks to run, tasks may experience delays which may negatively affect the responsiveness and interactivity of the program. To address this, you can specify that a task is interactive when you Threads.@spawn
it:
using Base.Threads
@spawn :interactive f()
Interactive tasks should avoid performing high latency operations, and if they are long duration tasks, should yield frequently.
Julia may be started with one or more threads reserved to run interactive tasks:
$ julia --threads 3,1
The environment variable JULIA_NUM_THREADS
can also be used similarly:
export JULIA_NUM_THREADS=3,1
This starts Julia with 3 threads in the :default
threadpool and 1 thread in the :interactive
threadpool:
julia> using Base.Threads
julia> nthreads()
4
julia> nthreadpools()
2
julia> threadpool()
:default
julia> nthreads(:interactive)
1
Either or both numbers can be replaced with the word auto
, which causes Julia to choose a reasonable default.
Communication and synchronization
Although Julia's threads can communicate through shared memory, it is notoriously difficult to write correct and data-race free multi-threaded code. Julia's Channel
s are thread-safe and may be used to communicate safely.
Data-race freedom
You are entirely responsible for ensuring that your program is data-race free, and nothing promised here can be assumed if you do not observe that requirement. The observed results may be highly unintuitive.
The best way to ensure this is to acquire a lock around any access to data that can be observed from multiple threads. For example, in most cases you should use the following code pattern:
julia> lock(lk) do
use(a)
end
julia> begin
lock(lk)
try
use(a)
finally
unlock(lk)
end
end
where lk
is a lock (e.g. ReentrantLock()
) and a
data.
Additionally, Julia is not memory safe in the presence of a data race. Be very careful about reading any data if another thread might write to it! Instead, always use the lock pattern above when changing data (such as assigning to a global or closure variable) accessed by other threads.
Thread 1:
global b = false
global a = rand()
global b = true
Thread 2:
while !b; end
bad_read1(a) # it is NOT safe to access `a` here!
Thread 3:
while !@isdefined(a); end
bad_read2(a) # it is NOT safe to access `a` here
The @threads
Macro
Let's work a simple example using our native threads. Let us create an array of zeros:
julia> a = zeros(10)
10-element Vector{Float64}:
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
Let us operate on this array simultaneously using 4 threads. We'll have each thread write its thread ID into each location.
Julia supports parallel loops using the Threads.@threads
macro. This macro is affixed in front of a for
loop to indicate to Julia that the loop is a multi-threaded region:
julia> Threads.@threads for i = 1:10
a[i] = Threads.threadid()
end
The iteration space is split among the threads, after which each thread writes its thread ID to its assigned locations:
julia> a
10-element Vector{Float64}:
1.0
1.0
1.0
2.0
2.0
2.0
3.0
3.0
4.0
4.0
Note that Threads.@threads
does not have an optional reduction parameter like @distributed
.
Using @threads
without data races
Taking the example of a naive sum
julia> function sum_single(a)
s = 0
for i in a
s += i
end
s
end
sum_single (generic function with 1 method)
julia> sum_single(1:1_000_000)
500000500000
Simply adding @threads
exposes a data race with multiple threads reading and writing s
at the same time.
julia> function sum_multi_bad(a)
s = 0
Threads.@threads for i in a
s += i
end
s
end
sum_multi_bad (generic function with 1 method)
julia> sum_multi_bad(1:1_000_000)
70140554652
Note that the result is not 500000500000
as it should be, and will most likely change each evaluation.
To fix this, buffers that are specific to the task may be used to segment the sum into chunks that are race-free. Here sum_single
is reused, with its own internal buffer s
, and vector a
is split into nthreads()
chunks for parallel work via nthreads()
@spawn
-ed tasks.
julia> function sum_multi_good(a)
chunks = Iterators.partition(a, length(a) ÷ Threads.nthreads())
tasks = map(chunks) do chunk
Threads.@spawn sum_single(chunk)
end
chunk_sums = fetch.(tasks)
return sum_single(chunk_sums)
end
sum_multi_good (generic function with 1 method)
julia> sum_multi_good(1:1_000_000)
500000500000
Buffers should not be managed based on threadid()
i.e. buffers = zeros(Threads.nthreads())
because concurrent tasks can yield, meaning multiple concurrent tasks may use the same buffer on a given thread, introducing risk of data races. Further, when more than one thread is available tasks may change thread at yield points, which is known as task migration.
Another option is the use of atomic operations on variables shared across tasks/threads, which may be more performant depending on the characteristics of the operations.
Atomic Operations
Julia supports accessing and modifying values atomically, that is, in a thread-safe way to avoid race conditions. A value (which must be of a primitive type) can be wrapped as Threads.Atomic
to indicate it must be accessed in this way. Here we can see an example:
julia> i = Threads.Atomic{Int}(0);
julia> ids = zeros(4);
julia> old_is = zeros(4);
julia> Threads.@threads for id in 1:4
old_is[id] = Threads.atomic_add!(i, id)
ids[id] = id
end
julia> old_is
4-element Vector{Float64}:
0.0
1.0
7.0
3.0
julia> i[]
10
julia> ids
4-element Vector{Float64}:
1.0
2.0
3.0
4.0
Had we tried to do the addition without the atomic tag, we might have gotten the wrong answer due to a race condition. An example of what would happen if we didn't avoid the race:
julia> using Base.Threads
julia> Threads.nthreads()
4
julia> acc = Ref(0)
Base.RefValue{Int64}(0)
julia> @threads for i in 1:1000
acc[] += 1
end
julia> acc[]
926
julia> acc = Atomic{Int64}(0)
Atomic{Int64}(0)
julia> @threads for i in 1:1000
atomic_add!(acc, 1)
end
julia> acc[]
1000
Per-field atomics
We can also use atomics on a more granular level using the @atomic
, @atomicswap
, and @atomicreplace
macros.
Specific details of the memory model and other details of the design are written in the Julia Atomics Manifesto, which will later be published formally.
Any field in a struct declaration can be decorated with @atomic
, and then any write must be marked with @atomic
also, and must use one of the defined atomic orderings (:monotonic
, :acquire
, :release
, :acquire_release
, or :sequentially_consistent
). Any read of an atomic field can also be annotated with an atomic ordering constraint, or will be done with monotonic (relaxed) ordering if unspecified.
Per-field atomics requires at least Julia 1.7.
Side effects and mutable function arguments
When using multi-threading we have to be careful when using functions that are not pure as we might get a wrong answer. For instance functions that have a name ending with !
by convention modify their arguments and thus are not pure.
@threadcall
External libraries, such as those called via ccall
, pose a problem for Julia's task-based I/O mechanism. If a C library performs a blocking operation, that prevents the Julia scheduler from executing any other tasks until the call returns. (Exceptions are calls into custom C code that call back into Julia, which may then yield, or C code that calls jl_yield()
, the C equivalent of yield
.)
The @threadcall
macro provides a way to avoid stalling execution in such a scenario. It schedules a C function for execution in a separate thread. A threadpool with a default size of 4 is used for this. The size of the threadpool is controlled via environment variable UV_THREADPOOL_SIZE
. While waiting for a free thread, and during function execution once a thread is available, the requesting task (on the main Julia event loop) yields to other tasks. Note that @threadcall
does not return until the execution is complete. From a user point of view, it is therefore a blocking call like other Julia APIs.
It is very important that the called function does not call back into Julia, as it will segfault.
@threadcall
may be removed/changed in future versions of Julia.
Caveats
At this time, most operations in the Julia runtime and standard libraries can be used in a thread-safe manner, if the user code is data-race free. However, in some areas work on stabilizing thread support is ongoing. Multi-threaded programming has many inherent difficulties, and if a program using threads exhibits unusual or undesirable behavior (e.g. crashes or mysterious results), thread interactions should typically be suspected first.
There are a few specific limitations and warnings to be aware of when using threads in Julia:
- Base collection types require manual locking if used simultaneously by multiple threads where at least one thread modifies the collection (common examples include
push!
on arrays, or inserting items into aDict
). - The schedule used by
@spawn
is nondeterministic and should not be relied on. - Compute-bound, non-memory-allocating tasks can prevent garbage collection from running in other threads that are allocating memory. In these cases it may be necessary to insert a manual call to
GC.safepoint()
to allow GC to run. This limitation will be removed in the future. - Avoid running top-level operations, e.g.
include
, oreval
of type, method, and module definitions in parallel. - Be aware that finalizers registered by a library may break if threads are enabled. This may require some transitional work across the ecosystem before threading can be widely adopted with confidence. See the next section for further details.
Task Migration
After a task starts running on a certain thread it may move to a different thread if the task yields.
Such tasks may have been started with @spawn
or @threads
, although the :static
schedule option for @threads
does freeze the threadid.
This means that in most cases threadid()
should not be treated as constant within a task, and therefore should not be used to index into a vector of buffers or stateful objects.
Task migration was introduced in Julia 1.7. Before this tasks always remained on the same thread that they were started on.
Safe use of Finalizers
Because finalizers can interrupt any code, they must be very careful in how they interact with any global state. Unfortunately, the main reason that finalizers are used is to update global state (a pure function is generally rather pointless as a finalizer). This leads us to a bit of a conundrum. There are a few approaches to dealing with this problem:
When single-threaded, code could call the internal
jl_gc_enable_finalizers
C function to prevent finalizers from being scheduled inside a critical region. Internally, this is used inside some functions (such as our C locks) to prevent recursion when doing certain operations (incremental package loading, codegen, etc.). The combination of a lock and this flag can be used to make finalizers safe.A second strategy, employed by Base in a couple places, is to explicitly delay a finalizer until it may be able to acquire its lock non-recursively. The following example demonstrates how this strategy could be applied to
Distributed.finalize_ref
:function finalize_ref(r::AbstractRemoteRef) if r.where > 0 # Check if the finalizer is already run if islocked(client_refs) || !trylock(client_refs) # delay finalizer for later if we aren't free to acquire the lock finalizer(finalize_ref, r) return nothing end try # `lock` should always be followed by `try` if r.where > 0 # Must check again here # Do actual cleanup here r.where = 0 end finally unlock(client_refs) end end nothing end
A related third strategy is to use a yield-free queue. We don't currently have a lock-free queue implemented in Base, but
Base.IntrusiveLinkedListSynchronized{T}
is suitable. This can frequently be a good strategy to use for code with event loops. For example, this strategy is employed byGtk.jl
to manage lifetime ref-counting. In this approach, we don't do any explicit work inside thefinalizer
, and instead add it to a queue to run at a safer time. In fact, Julia's task scheduler already uses this, so defining the finalizer asx -> @spawn do_cleanup(x)
is one example of this approach. Note however that this doesn't control which threaddo_cleanup
runs on, sodo_cleanup
would still need to acquire a lock. That doesn't need to be true if you implement your own queue, as you can explicitly only drain that queue from your thread.